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[SOLVED ???idk] Sprites look brighter in GM than in Aseprite :/ ?

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When I import my character sprite sheet to Game Maker, the colors look noticeably brighter than what I see in Aseprite and when I open the png image. I used eyedropper and they are the same hex code yet you can still see a difference,
my working RGB space is set to 'sRGB' in Aseprite also.


pls halp i rlly whyy is it like thaat i don't want it to look like that for my gamee DD;

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