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Opening .exe in Gamemaker to inspect code?

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Alright, this is probably going to sound stupid, but do please bear with me.

I was working with another programmer on a game who, sadly, hasn't been able to be contacted in a little while. Fortunately, the project is at the point where most of the important stuff is done so I can try to continue on myself until they get back in touch with me, but there's one feature that used to work in a previous build, but isn't currently. Unfortunately, I don't have access to the actual Gamemaker...

Opening .exe in Gamemaker to inspect code?

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