There is a big problem in my game,When the character moves and the camera follows him, things in the scene become blurred in the direction the camera is going, it seems like the past frame remains on the screen with the alpha decreased.
It's hard to describe, and I also don't know if there's a specific term for it.
Does anyone have a way to solve this?
It's hard to describe, and I also don't know if there's a specific term for it.
Does anyone have a way to solve this?