Hello,
I'm trying to get the new steamworks extension to work on MacOS.
When I try to make a build, gamemaker can't find the post_build_step.sh file, even though it's clearly there.
I've double checked if the paths are corrent. if permissions are given and if everything is up to date, but alas, it still doesn't work. Can anyone help?
Here is the compile log:
Steamworks extension doesn't work on MacOS
I'm trying to get the new steamworks extension to work on MacOS.
When I try to make a build, gamemaker can't find the post_build_step.sh file, even though it's clearly there.
I've double checked if the paths are corrent. if permissions are given and if everything is up to date, but alas, it still doesn't work. Can anyone help?
Here is the compile log:
System.ComponentModel.Win32Exception (2): An error occurred trying to start process...
Steamworks extension doesn't work on MacOS