I dont know if anyone has suggestted this as an idea to YoYoGames, previously, so forgive me... but its not something
that I have seen lately as a topic here. Since this has to do with programming, this is the forum section that I though it was
appropiate for.
Lately, I have been interested in learning the programming language Python, aside from continuing my practice in C ( and seldomly
C++ ), and GML.
I have found Python to be used also for programming games. For instance...
Why YoYoGames should produce a GMS IDE that uses Python, aside with its previous IDEs that use GML.
that I have seen lately as a topic here. Since this has to do with programming, this is the forum section that I though it was
appropiate for.
Lately, I have been interested in learning the programming language Python, aside from continuing my practice in C ( and seldomly
C++ ), and GML.
I have found Python to be used also for programming games. For instance...
Why YoYoGames should produce a GMS IDE that uses Python, aside with its previous IDEs that use GML.