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v2023.11.1.160 Tilemap rendering bug

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Hello,

I am working on a project that I was working on a few months ago, this project has a very large world, 1000x1000 tiles, a few months ago it worked no problem fps wise, as long as I did not zoom out all the way.
In this screenshot you can see a large part of the map, but notice the show_debug_overlay bar is empty, practically not rendering anything.
1705009024674.png

Today however, for a small map of 250x250, the draw event is through the roof, the only...

v2023.11.1.160 Tilemap rendering bug

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