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Debug mode memory leak when restarting game? Using the latest GameMaker version [2023.11.1.129] [Repeatable]

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So, as the title states I don't know if this counts as a memory leak as I'm a novice. I was using the debug mode and and using the "restart game" button in the debugger interface to test a few things in my game, but while I was doing that I opened the task manager as the debug mode graph looked weird while restarting and noticed gamemaker was using over 5gb of ram in both the debug graph and task manager. Every restart using the debugger interface's "restart button" added another ~400-500MB...

Debug mode memory leak when restarting game? Using the latest GameMaker version [2023.11.1.129] [Repeatable]

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