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Game Inputs not working on imported MacOS Project

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Hello!

Recently, I moved two year-long projects from a Windows installation of GMS2 to a MacOS installation. In both projects, neither of them receive button & mouse inputs when the computer cursor is over the game window, but happily work when the cursor isn't over the game window. The games doesn't seem to freeze as animations on screen play as normal. Inputs can also be delayed by pressing buttons while the mouse is over the game window, then moving the mouse outside which runs...

Game Inputs not working on imported MacOS Project

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