Has anyone else had issues with testing their GMS projects on the Xcode simulators? For me, it's really slow, and takes forever just to get past the splash screen.
Could someone please give some advise as to how to boost performance here? Maybe it's something I missed. Should I for example quit GMS before hitting the play-button in Xcode?
Could someone please give some advise as to how to boost performance here? Maybe it's something I missed. Should I for example quit GMS before hitting the play-button in Xcode?