font_enable_effects doesn't work for me on Android. However, everything works fine when tested on a computer.
Here is an example of how it looks on a computer and on Android.
![font_effects.png font_effects.png]()
My code:
font_enable_effects does not work on Android
Here is an example of how it looks on a computer and on Android.

My code:
GML:
<CREATE>
if ( global.language<=2 ) { global.f_main_effect=font_add("info_game_new.otf",24,false,false,32,255); }
else { global.f_main_effect=font_add("main_game_new.ttf",24,false,false,32,255); }
var colour = make_colour_rgb(255,210,25)...