Hi everyone,
I hope this message finds you well. I've encountered a perplexing issue while working with the SDF feature in the font editor on GameMaker Studio 2, and I'm reaching out to see if anyone can offer advice or a solution.
I've noticed that when generating fonts using the same settings in GMS2, the rendering outcome differs between Windows 10 and macOS. Specifically, the fonts rendered on macOS don't display the outline effect correctly, which is not the case with those rendered...
Issue with Font SDF Feature on macOS
I hope this message finds you well. I've encountered a perplexing issue while working with the SDF feature in the font editor on GameMaker Studio 2, and I'm reaching out to see if anyone can offer advice or a solution.
I've noticed that when generating fonts using the same settings in GMS2, the rendering outcome differs between Windows 10 and macOS. Specifically, the fonts rendered on macOS don't display the outline effect correctly, which is not the case with those rendered...
Issue with Font SDF Feature on macOS