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Weird Collision Issue Depending on if I'm Running in Debug Mode or Run Mode

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I've been having these issues for a few months now and even after updating to the newest version of Gamemaker Studio (v2024.2) I still keep having these weird issues. I've recorded the issue because it's a lot better than trying to explain over text but , basically whenever I run the game in Debug mode, the collisions seem to be getting "bigger". In other words, the area my player is allowed to walk around in has slowly been decreasing over time and now it is at the point where, when...

Weird Collision Issue Depending on if I'm Running in Debug Mode or Run Mode

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