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event_inherited() doesn't seem to work on Tap event

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IDE version: Gamemaker LTS 2022.0.2.51
Runtime version : 2022.0.2.49

I am pretty sure it is a 'bug', but I'd like to post it here and get some feedback about it, before opening a ticket.

I noticed this 'bug' in my working project and I managed to reproduce it into a new empty project.

As you can see in the screenshot bellow, I have a parent object named 'parent' and 2 children objects named 'child1' and 'child2'.

1710672364968.png...

event_inherited() doesn't seem to work on Tap event

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