IDE version: Gamemaker LTS 2022.0.2.51
Runtime version : 2022.0.2.49
I am pretty sure it is a 'bug', but I'd like to post it here and get some feedback about it, before opening a ticket.
I noticed this 'bug' in my working project and I managed to reproduce it into a new empty project.
As you can see in the screenshot bellow, I have a parent object named 'parent' and 2 children objects named 'child1' and 'child2'.
...
event_inherited() doesn't seem to work on Tap event
Runtime version : 2022.0.2.49
I am pretty sure it is a 'bug', but I'd like to post it here and get some feedback about it, before opening a ticket.
I noticed this 'bug' in my working project and I managed to reproduce it into a new empty project.
As you can see in the screenshot bellow, I have a parent object named 'parent' and 2 children objects named 'child1' and 'child2'.

event_inherited() doesn't seem to work on Tap event