Today I imported a .swf file to be a sprite in my project, like this:
![PP3U}6KNB@(4UU`I`Q04DDI.png PP3U}6KNB@(4UU`I`Q04DDI.png]()
But when I draw this, it's looks like this:
![UBMG6)OV]D@VHHS55Q@R5PC.png UBMG6)OV]D@VHHS55Q@R5PC.png]()
I noticed that the R and B channels of the image were exactly opposite to the file I imported. (RGBA to BGRA)
This is causing trouble for my work. I can certainly write a shader to draw each swf, but I want to know if Yoyo has any plans to...
SWF file color mistake

But when I draw this, it's looks like this:
![UBMG6)OV]D@VHHS55Q@R5PC.png UBMG6)OV]D@VHHS55Q@R5PC.png](http://forum-storage.yoyogames.com/data/attachments/64/64789-5d51fcd67db230f9bc2eabab26b7e5c0.jpg)
I noticed that the R and B channels of the image were exactly opposite to the file I imported. (RGBA to BGRA)
This is causing trouble for my work. I can certainly write a shader to draw each swf, but I want to know if Yoyo has any plans to...
SWF file color mistake