Hi guys - I'm hoping someone can help / advise please! - I've got a flappy type (their choice, not mine!
) HTML5 game I've created for a crypto project (yeah yeah, boo! hiss!), and it's working BEAUTIFULLY on the browser (and native Android) build, BUT...
...if I run it on a browser on a mobile device (Android OR iOS), it stutters BADLY (unplayably so) during gameplay, every single time a tap is registered by the device, even IF I have no objects on screen responding to taps. I doubt...
SOLVED! - Game-killing slowdown in HTML5 games when TAPPING, on a mobile browser?
...if I run it on a browser on a mobile device (Android OR iOS), it stutters BADLY (unplayably so) during gameplay, every single time a tap is registered by the device, even IF I have no objects on screen responding to taps. I doubt...
SOLVED! - Game-killing slowdown in HTML5 games when TAPPING, on a mobile browser?