Trying to figure out a strange issue that users are reporting now that I've updated my Android games to API 34 and am using the latest version of Admob 1.3.10 - I'm not using Surfaces anywhere in the game(s) and have even done a project wide search to find any references to surface, with none found. When users click on one of the 'Reward Chests' in my game that shows them an Interstitial Ad they keep getting this error (in pictures), it only seems to be affecting newers phones on Android 14...
Not using surfaces but get a unbalance surface stack error when calling Admob Ads
Not using surfaces but get a unbalance surface stack error when calling Admob Ads