Failed to load project. Failed to load file
Hi, I was working on my project, then deleted an object, after that when I tried to run the project it failed without reporting errors, so I close the project and reopened it, but now this message...
View ArticleConstant Lag/Freezing
I have been using GM since ~2018, and generally, it has worked without a hitch. Over the past couple of years, however, I have begun to experience frequent lag and freezing whenever I try to do close...
View ArticleAndroid permissions issue (?)
Hey so I'm missing one last thing to export my game as an APK, I have no idea on how to ask for permission to read/write on the device. I have the permission box for write checked on the android...
View ArticleAudio Stops when It Stutters
Hello, community! I'd like some help on this issue, thank you The problem comes when my game experiences a 'lag' (For example, I can recreate the problem by opening the Opera GX browser while running...
View ArticleDebug mode doesn't work
Hello, suddenly I can no longer run the project in debug mode, but it works normally. The rest of my other projects work in debug mode. What can I do? The only thing I can think of is that I created an...
View ArticleNeed help with camera surpassing the room borders.(room properties)
I needed help on how to fix this problem where the camera goes out of the room and keeps ignoring the room borders. Maybe its just that i have a dumb brain and cant think but this has been bugging me...
View ArticleHow to force the game to keep running when clicking outside window or is...
I am developing a multiplayer game that sends buffers to other people connected to the game, every few steps. By testing on Windows 10 and Steam Deck, when either client loses focus on the game,...
View ArticleLosing codes from the creation code
I am losing many of the creation codes that I even made months ago. Literally, codes have disappeared. In old backups, some are there, but even the backups are missing codes. It really is a bug for...
View ArticleGame crashes on startup when run in debug mode
My game works fine when running it normally, but when I run it in debug mode, it crashes on startup for no apparent reason. I am running it on Windows, using the GMS2 VM (Not the YYC). The debugger was...
View ArticleApp Crashing on Startup with AdMob in GameMaker – Need Help!
Hello everyone! I’m encountering an issue with my game published on the Play Store, developed with GameMaker, and I need some help to figure it out. About 10% of players are reporting that the game...
View ArticleGetting "Y" value of another object
Hello! I'm currently working on a project where the player object is "running" away from a wave object, and taking damage everytime it gets hit by the wave. It works fine, however if I stop running -...
View ArticleFix zooming.
Not sure when this changed, maybe its been this way for a while, but currently holding Ctrl key and slightly moving the mouse causes the room editor, image editor etc.. to zoom the view in and out....
View ArticlePersistent object invisible after room change
Not sure if this is a bug or I'm doing something wrong. I have a game with 2 rooms and a persistent player object. When the player object in room0 collides with a room change object the game loads...
View ArticleImported Sprite is blurry
Hi, I am working on a boardgame and the artist has provided me with a set of counters. Each counter is a 72x72 pixel png file and look very good when I preview them or import them into GIMP. In...
View ArticleDensity isnt really changing anything
So im trying to let the player control the gravity an object has. My original plan was to just change the objects density value, but for whatever reason changing the density isnt doing anything and the...
View Articleerror thrown when exiting game with non zero status
What is this error? It happens sometimes when I exit my game Warning: Prevented call into an uninitialised yyal from Audio_BusDestroy
View ArticleWeird artefacts appearing on text when SDF is enabled
I've been adding fonts to my game and I noticed that when SDF is checked lines appear over the text. Is this a bug or something I'm doing? It happened regardless of what font I used. In the image...
View ArticleAndroid FPS Issues
I'm experiencing an issue with a compiled Android game that I'm making using GMS2. I have set game frames per second to 60 in the game settings and I can compile and run the game on Android no issues,...
View ArticleCode completion/auto complete not showing newly added assets?
Whenever I add a new asset (object, sprite, etc.), it doesn't show up as an option for auto-complete until I close and re-open Gamemaker. I think this might be a bug, but if it isn't, does anyone know...
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