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Looping audio crashes without error message in LTS

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Every time i try to play a looping sound more than once at the same time (or at least that's what i think) it just crashes without an error message

i've spent countless hours trying to fix this, even trying positional audio but it has a panning feature that i cannot remove, any help on how to fix this?

if it helps i'll leave a little code snippet on the damage code that plays the sounds

GML:
var length = array_length_1d(hit_sounds_list)
        if hp > 0 {
            current_sound =...
Looping audio crashes without error message in LTS

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