LTS version randomly updated and now game lags
I opened gamemaker a few days ago and it I got a popup saying there was an update available. Since I use LTS I figured it was an essential fix and downloaded it. Now my game gets MASSIVE lag spikes for...
View ArticleFacebook SDK Upgrade
Hi gang! I am trying to update my Facebook extension for iOS (Android was as simple as changing the gradle line to the latest version), and having no end of trouble. I'm trying to move off the v12.3...
View ArticleCannot Login, getting Error (63)
Hello Again, All my students are getting this error when trying to login starting Monday Nov 25. Again, my question to Game Maker, is where can we check on your server status? Corresponding event is...
View ArticleRussian in NSIS
Russian Russian language is very important to me as a Russian user in the license agreement. I wrote the license agreement, but Russian characters are written with icons instead of words, please help...
View ArticleBatch Renaming Assets
Hi there, im wondering if there is a tool or method of mass renaming files, such as a room list or sprite list with automatic numbering. The context being i have a list of rooms that have their level...
View ArticleDisappearing colour markers complain
Hi. It is third time all the colour markers for my library disappeared. Can someone explain me why is this happening? It is especially annoying since I marked all old assets red, and now I have to...
View ArticleCompile Error (Ubuntu)
I'm new to Gamemaker. I am trying to compile a game with a single moving sprite in a room. The tool returns the following exception: WARNING: Unable to connect to remote client: Connection failed to...
View ArticleLegacy Login breaking IDE
On Windows 10, latest version of GMS2, I opened Gamemaker to find I had been logged out of my legacy account? So I went to log back in, and the "You have signed in successfully!" notification got...
View Articlehelp pls with android export
"C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2022.8.1.52/bin/igor/windows/x64/Igor.exe" -j=8 -options="C:\Users\ARDOR\AppData\Local\GameMakerStudio2\GMS2TEMP\build.bff" -v -- Android Package...
View ArticleHow do I enable Android in Game Maker?
Nothing about Android appears in the Platform Settings section when clicking the gear . Nor in Preferences. What could this be? Thank you
View ArticleLooping audio crashes without error message in LTS
Every time i try to play a looping sound more than once at the same time (or at least that's what i think) it just crashes without an error message i've spent countless hours trying to fix this, even...
View ArticleSuddenly no longer able to import Marketplace packages (2024.8.1)
Hello everyone. I recently started a new project and as usual for me, I went to import DaveTech's developer console prefab from my marketplace library, but every time I try to impor it into my project,...
View ArticleMy gamemaker 2024.8 has a low fps problem, whereas before it was normal
As in the title, my game maker just had a low fps for no apparent reason, I've tried to solve this problem but without success Some specifications of my PC to see if there is anything wrong: AMD Ryzen...
View ArticleNeed help with how game maker studio 2 handles fullscreen
Hello I require some assistance! When I switch to fullscreen in my game, it doesn't matter if scaling is set either to keep aspect ratio or stretch, it's still not pixel perfect. There is subpixel...
View ArticleEvery Firebase interaction results in the json response being displayed in...
I don't think it's necessary to display every response in the console. Is there a way to switch this off? I haven't found anything about it in the manual either. But it is annoying to have to...
View ArticleWhere to find ini files on macOS sequoia 15.1.1
I am working on implementing saving in my game and would like to view and delete the created ini files for testing and troubleshooting. When I created the files in GML I used the name save.ini but when...
View ArticleNo Longer Able to Test on Android?
So it's been about 6 months but I was previously working on a project that I set-up to target android and had been testing it via my android phone. All worked just fine. Now, 6 months later without...
View Article120Hz not working properly on Android
Hello Everyone! We have this idea of updating our games to utilize the smooth high refresh rates on modern phones. However we get very mixed results. For example on a POCO phone when explicitly running...
View ArticleIs it possible to use 2.3.1 version of the GMS IDE if I have not created a...
I am trying to collaborate with a developer who works in GMS 2.3.1, so I need to run the same version as them. However, when I open up the 2.3.1 IDE, it requires me to login with a YoYo account before...
View ArticleHaving trouble finding old runtime
Not sure if I'm posting in an appropriate place for this particular problem. I don't keep up with a lot of going-ons here to begin with. There was something that came to my attention recently that...
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