XCode not Launching GMS2 game when running
Hello Everyone! I made a game on Windows and has been released on Android Devices. I transferred my game/app to MacOS and it works perfectly fine when running on the platform macOS in Gamemaker Studio...
View ArticleWeird behaviour using animation curves
Im working on a project and everything was going like a charm when suddenly i have started expriencing a weird behaviour, and it looks like it has something to do with animation curves as only the...
View ArticleNew instances id problem (bug?)
Hi all, this is my first post so I am sorry if the question is not ideally written. I am creating a mobile rpg with quite many instances/objects. I try to keep the code as efficient as possible so...
View ArticleBuilding the game to run on iOS simulator gets stuck ("do sleep 2; done;")
When I press run to test my game on an iOS simulator, everything compiles fine, Wecome to Xcode window pops up and the simulator opens but that's it. Nothing else happens. It just stays on this in the...
View ArticleStuck at "Waiting for XCode to launch"
Hey everyone, Trying to convert my Android game to iOS. Have done this successfully before once, 5+ years ago and tried to do it again and followed all the steps I found on GMS2 iOS tutorials, but when...
View ArticleIs GMS2 support Mac M2 memory computing
Hello everyone! I noticed that Unity seems to have a feature where it can utilize the video memory computing of the Mac M2 chip, which leads to higher efficiency in running games or projects. I am...
View ArticleProject date time and project use time.
Hello. I save my projects (among other things) on google drive as a rar/7zip file of the whole folder. Then when I unzip the file and run it on another PC, the project start date and user time entries...
View Articlegame maker 2 freeze
Google translation: When i start the IDE there are no problems, but when i start the game the IDE crashes and the message appears: (game maker 2 not responding to commands) ***** quando avvio l'ide non...
View ArticleError when compiling
I installed the GMS2 Beta branch for Linux, and it does work. But I can't compile, this happens instead: Generated font texture for 'DefaultFont'...
View ArticleCompile error on raspberry pi 4b
Hello everyone, I'll keep this short and to the point. I'm building an arcade cabinet for my personal project and I'm having issues running my game (including a blank project) on my raspberry pi 4b. I...
View ArticleI can't compile my blank project to android.
-GameMaker version 2024.8 -API level 34 Code: "C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2024.8.1.218/bin/igor/windows/x64/Igor.exe" -j=8...
View ArticleAPK / AAB files into .yyp
I have no idea how, but I have lost the last half of my word game (about 4 months of work), that is already published. Is there ANY WAY to get the most updated code from the APK or AAP files I have of...
View ArticleFirebase cloud storage documentation?
The documentation page for the Firebase cloud storage extension doesn't have any actual documentation on the functions: https://github.com/YoYoGames/GMEXT-Firebase/wiki/cloud_storage This appears to...
View ArticleIs there Any Reason to Login Anymore if You Don't have Console Licenses?
This is a question that's been running through my head ever since the change to the release model made it so Gamemaker was effecitivly free-to-use and the licenses are only for unlocking console export...
View ArticleReopen last project on startup
Is there any way to automatically load last opened project without visiting Start page? I don't want to see Start page every time I start IDE. Can't find such checkbox in Preferences... I guess there...
View ArticleAdmob not triggering load failed async event
for some reason the admob extension just never triggers the async event that loading an ad failed in the example code in the admob demo objects it has this, where it will run the...
View ArticleVariable Definitions
Hey I saw a video talking about variable definitions under the object properties, in the video he showed that resources was an option, I dont see that option for some reason, was it removed?
View ArticleSteamworks Extension Blocks Gamepad Connection
Hello, I noticed recently that my game on Windows was not connecting to gamepads anymore. They used to work, but now, no gamepad_is_connected() slot returned true. No async system event triggered......
View ArticleExport aab for Google Play
I'm trying to upload an app to the Android Play Store. This would be my first app for Google Play. For the required internal testing release step, it requires an aab upload. In GameMaker, when I create...
View Articlevideo_open() is not working
Well, I decided to try the video_open function but when I tried to put my video, it doesn't worked, and when I decided to see the video status, it says it was in closed status, did I made something...
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