Hello everyone!
I noticed that Unity seems to have a feature where it can utilize the video memory computing of the Mac M2 chip, which leads to higher efficiency in running games or projects.
I am wondering if GameMaker Studio 2 has a similar function? If not, is there any way to achieve similar results?
Looking forward to your responses and suggestions.
Thanks!
I noticed that Unity seems to have a feature where it can utilize the video memory computing of the Mac M2 chip, which leads to higher efficiency in running games or projects.
I am wondering if GameMaker Studio 2 has a similar function? If not, is there any way to achieve similar results?
Looking forward to your responses and suggestions.
Thanks!