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Building the game to run on iOS simulator gets stuck ("do sleep 2; done;")

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When I press run to test my game on an iOS simulator, everything compiles fine, Wecome to Xcode window pops up and the simulator opens but that's it. Nothing else happens. It just stays on this in the output log:

GML:
About to execute:/bin/bash -l -c "cd /Users/NAME/gamemakerstudio2/GMS2IOS/GAMENAME/GAMENAME; open  -a '/Applications/Xcode.app' GAMENAME.xcworkspace; while [ ! -d  /Users/NAME/gamemakerstudio2/GMS2IOS/GAMENAME/GAMENAME/GAMENAME.xcworkspace/xc*data ]; do sleep 2; done...
Building the game to run on iOS simulator gets stuck ("do sleep 2; done;")

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