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Weird behaviour using animation curves

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Im working on a project and everything was going like a charm when suddenly i have started expriencing a weird behaviour, and it looks like it has something to do with animation curves as only the animations that i have done that uses this system appears to be affected.

What it happens is the folllowing, the animations that uses the animation curves looks like they are going on low fps while the ones that uses pure code plays perfect. If I play the game using operaGX it works as expected...

Weird behaviour using animation curves

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